AI Insights · Timothy · April 2025
Top Down Games on Android in Poland: Q1 2025 Performance
Explore the performance of the top 5 top-down games on Android in Poland during Q1 2025, highlighting key trends in downloads, revenue, and active users.
In the first quarter of 2025, the top-down games category on Android in Poland showcased varied performance trends. Data sourced from Sensor Tower provides insight into the weekly downloads, revenue, and active users for the top five games.
Block Blast! from HungryStudio maintained a strong presence with weekly downloads starting at 48.9K and peaking at 54.7K in mid-January. However, a gradual decline was observed, ending the quarter at 31.9K. Active users mirrored this trend, decreasing from 1.12M to 863.8K.
Vita Mahjong by Vita Studio saw a consistent increase in active users, reaching 205.7K by early March. Weekly downloads peaked at 39K in mid-January but tapered off to 22.7K by the end of March. Revenue showed slight fluctuations, averaging around $85 to $112 weekly.
Whiteout Survival from Century Games PTE. LTD. experienced a steady weekly revenue, peaking at approximately $294K in mid-January. Downloads decreased from 35.8K to 14.5K, while active users showed a rebound towards the end of the quarter, reaching 89.6K.
Snake Clash! by Supercent, Inc. saw a notable increase in downloads, peaking at 31.3K in late January. Active users remained stable around 142K towards the end of the quarter. Revenue remained modest, averaging around $135 weekly.
Paper.io 2 by VOODOO showed a steady performance in active users, peaking at 189.9K in early March. Downloads fluctuated, reaching a high of 16.9K in early March. Revenue remained consistent, averaging around $130 weekly.
For more detailed insights and trends, visit Sensor Tower's platform.